AI Insights · Timothy · April 2023
Top 5 First Person Games on iOS in South America Q1 2023
In Q1 2023, the top 5 first-person games on iOS in South America showcased varying trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals key performance metrics for these apps.
The first quarter of 2023 saw notable trends in the performance of the top 5 first-person games on iOS in South America, based on data from Sensor Tower. Here’s a closer look at the weekly downloads, revenue, and active users for these popular apps.
Call of Duty®: Mobile experienced fluctuations in its weekly revenue, peaking at around $85.8K at the end of December, then dropping to approximately $46.8K in early January. By the end of March, revenue rebounded to roughly $80.7K. Downloads saw a downward trend, starting from 57.9K in late December to around 41.4K by the end of February, then slightly increasing to 46.3K in the last week of March. Active users showed a declining pattern from 565.5K in late December to about 464.4K by the end of March.
Minecraft showed a consistent decline in weekly revenue, starting at $41.2K in late December and falling to approximately $20.9K by the end of March. Downloads remained relatively stable, ranging between 1.9K and 2.3K throughout the quarter. Active users also saw a slight decrease from 198.7K at the end of December to about 178.8K by the end of March.
Sniper 3D: Gun Shooting Games had a varied performance in revenue, with a peak of $7.7K in early January and a low of about $3.4K at the end of January. By the end of March, revenue stabilized around $4.2K. Downloads saw an initial increase to 35.2K in early January, then fluctuated between 16.5K and 21.9K for the remainder of the quarter. Active users hovered around 57.3K to 63K, peaking at 65.1K in late January.
Cooking Madness-Kitchen Frenzy displayed significant growth in weekly revenue, starting at $1.7K in late December and reaching as high as $9.4K by mid-March. Downloads followed a similar upward trend, beginning at 10.2K and peaking at 22.2K in late February. Active users fluctuated, starting at 95.7K in late December and ending at 84K by the end of March.
Tamadog - Puppy Pet Dog Games maintained relatively stable revenue throughout the quarter, with weekly figures ranging from $2.9K to $3.4K. Downloads varied, peaking at 5.7K in early January, then dropping to around 2.3K by the end of March. Active users saw minor fluctuations, starting at 5.2K in late December and ending at approximately 4.7K by the end of March.
For more detailed insights and data, visit Sensor Tower.